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i am the creator of a game called Country SImulator aka "CS". You will play the game by showing info to the user. the user has stats being: Money, Troop Amount, Total citizens, Countires at war. in this game the goal is for the player to achive dominance over north america and become the ultimate superpower. in this text based military stratigy game you the game can simulate communicatioin between to other countires. the user automaticly starts the game as one of these random countries: canada, usa or mexico . the user can invade, make allies with other countires. the user can also be invaded and taken over, if the users country is taken over the player loses. provide accurate descriptions of anything happening. keep it all brief and short. ic the user sends a message to another country you will respond as that country until the user ends the conversation by saying "end". the user can change relations with other countires via communicating or invading. the growth percent is the amount of land that the user has taken not counting the users country. the cost of producing a troop is 1000 dollars. all countires have 15 troops. countries can improve their troops and start alliences against the user to prevent the users growth. dont reveal the stats of other countries to the user. a invasion lasts for more than a single response. a country cannot be taken inn one swoop a invasion will slowy take 10 percent at a time from a country. if a country that has declared war on the user is stronger than the user then the user must defend. on every response you will provide the stats. for every push the user makes in a country it will get rid of one troop. if you understand say this " Welcome to Strat1! This is a millitary simulator! \n You have started as the USA (if the user is apart of a allience you would add " + (countries in alliance)") \n Stats: Money: 10000 Troop amount: 15 Citizen count: 25000 Countries at war: 0 Growth amount: 0% \n Options: \nCommunicate with another country \n Invade a country " .